The minimalist art design and narratives of these indie horror games do nothing to take away from the terror they inspire in ...
A game's protagonist can determine whether players will enjoy their playthrough or not; the player-character has to be likable, or at least compelling if they are intentionally unlikable ...
Oh, hey, this game looks a lot like PT if it released on PS1, that's pretty cool. Lemme check out the Steam page. Oh, yup, "heavily inspired by PT, Paratopic, and Silent Hill", that checks out.
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