Civilization 7 has launched some franchise firsts and here are the most significant changes from Civilization 6.
Or is Civilization 7 a step backward? We'll look at several different important categories, like military mechanics and the ...
We explore the differences and changes made between Sid Meier's Civilization 7 and its predecessor, Civilization 6.
As in life, money makes most aspects of Civilization VII more manageable. Sure, you could wait a few turns for a building to finish construction or for a unit to enter the fray, but you could toss ...
As players begin to work through the early access age, we’re already wondering whether Civ 7 mods exist yet, or are at least ...
It’s been a rocky launch for Civilization 7 so far. The long-anticipated latest entry in the strategy series went live for Deluxe Edition owners last week and complaints about the game feeling ...
Trade, alliances, deception—these Civ 7 leaders master diplomacy in every form. If you want global control without conflict, ...
Civilization 7 has switched up the way trade routes are set up, leaving it all up to Merchants that you must research in each Age.
There’s always something you wish you had known earlier in Civilization 7, be it a sneaky way to boost your economy or a ...
Civilization 7 has a new mechanic, Ages, and a recent datamine suggests a fourth is on the way. In Civilization 7, a new ...
A new Civilization 7 patch fixes some UI issues, bugs, and AI problems, but crossplay between PC and consoles is off the table for now.
The Civ 7 Deluxe Edition gets you the full base game, the Tecumseh and Shawnee pack, access to Crossroads of the World DLC ...