With this year's Game Developers Conference beginning, GamesIndustry International is launching a new column focused on the excellent people within our industry. We'll be talking to them about their ...
Edd Coates is founder of Game UI Database. Game UI designers use references to iterate on existing design patterns and provide players familiar, intuitive experiences. This allows us to onboard them ...
If you thought Monster Hunter Wilds had a lot of free updates coming throughout the rest of the year, Capcom's plans for the game's future have just got even bigger. As the developer celebrates yet ...
In an overcrowded market of digital products, good design is critical. You might have built the next big app, but if it isn’t intuitive to use and easy to navigate, it simply won’t stand out from the ...
Ever feel like UI/UX design projects take forever to get off the ground? Between building design systems, creating prototypes, and making sure consistency across screens, the process can feel like an ...
I finally got some gaming done this week. I wrapped up A Plague Tale: Requiem, and it’s now my second favorite game of this year right behind Elden Ring. I’m a sucker for good action-adventure games, ...
I’m writing this from a slightly saddened perspective, revisiting my favorite SNES RPGs and realizing something: I’ve been spoiled by modern UX design. The sentiment is pretty universal. Hugon on the ...
Editor’s note: This is a Q&A between attorneys Beth Ferrill and Lauren Dreyer of Finnegan, and UX/UI designers Erik Dreyer of GoodShuffle and John Sanchez of Academy. User experience and ...