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Now we create the player's ship sprite, all of the sprite groups and the enemy sprites present at the beginning of the game. Pygame groups have containers used to hold sprites.
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Pygame Tutorial #2 - Jumping and Boundaries - MSN
In this video I add on to the game we started creating in the first video of this series. I show you how to create boundaries so that your character cannot move off of the screen and then I show ...
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