What does a video game producer do? Well, the brutally honest Jason Kim from id's RAGE summed it up for us. "I'm just a producer; I don't make anything that actually shows up in the game." So there ...
When id first announced Rage back in 2007, much of the discussion focused on Carmack's then-new MegaTexture technology, which first debuted in Splash Damage's Enemy Territory: Quake Wars. id Tech 5 ...
Gamer Within has posted a Q&A with id Software programmer John Carmack, asking him extensively about his MegaTexture technology which is used in the upcoming Enemy Territory: Quake Wars. Thanks -efx-.
Planet Quake served up an interview with Splash Damage's Paul Wedgwood to learn more about Quake Wars. The questions were all submitted by readers in case you were wondering: Regarding MegaTexture ...
Enemy Territory: Quake Wars, the new class-based multiplayer designed around a modified version of id Software's Doom 3 engine and MegaTexture rendering technology, is making its way to Intel-based ...
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