Virtual worlds are in fashion now, drawing investments of $184 million in 23 worlds in the first quarter. But the original player here is Linden Lab, which launched Second Life in 2002. Mark Kingdon ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Anyone remember Linden Lab? How about its game, Second Life? Well, it was ...
This article was originally on a blog post platform and may be missing photos, graphics or links. See About archive blog posts. Is the real economy dragging you down? Hop into Second Life, where the ...
SAN FRANCISCO--(BUSINESS WIRE)--Linden Lab® today announced that Bing Gordon, Chief Product Officer of Kleiner Perkins Caulfield & Byers (KPCB), has joined its board of directors. Gordon will advise ...
An article I wrote about avatar harassment and assault in Second Life inspired a considerable response after it was published earlier this fall. Perhaps the most notable reply was from a source I wasn ...
The iconic museum recently announced a partnership with Intel and Linden Lab (creators of Second Life) that turns its current exhibition, No Spectators: The Art of Burning Man, into a virtual ...
Linden Lab, the creator of Second Life, has announced its acquisition of two web-based marketplaces for virtual goods, Xstreet SL and OnRez. The two websites, which sold in-game items to Second Life ...
Linden Lab CEO Mark Kingdon has stepped down from his role at the Second Life developer, following a round of cost-cutting redundancies. Kindon took the role in 2008, after current chairman and ...
Inhabitants of Second Life, the virtual world run by Linden Lab, will soon have new options to customize how they see the world. The first will be the ability to filter adult content, Linden Lab said ...
Linden Lab announced the spin off of its proprietary finance engine Tilia this morning. Tilia’s solution, built for game, virtual world and mobile application developers handles payment processing, in ...
So I was working on this week's Free for All last night when a buddy of mine asked me if I had seen a certain older Second Life documentary. I didn't think I had before, but it turns out that my usual ...
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