Fallout 4 lead designer Emil Pagliarulo digs deep into Nick Valentine, the game's fan-favourite private eye companion ...
Each Fallout contains a companion system, providing unique interactions and benefits in and out of combat. Fallout 1 & 2 allowed for multiple companions to be recruited at once, whereas the later ...
Since the original Fallout launched in 1997, companions have been an integral part of the series’ gameplay and story. While not all of them are hits (we’re looking at you, Myron), many companions have ...